Category Archives: Game Design

Jan 28: The Potential of the Unity Engine! with Jim O’Donnell

January 28 · 6:30 PM at Specs Howard School of Media Arts

Member and Guest Speaker Jim O’Donnell will talk about Unity and it’s growing popularity in digital media, visualization, gaming, augmented reality and other relevant uses for SEMAFX members! Jim is also going to show us Google “Cardboard” and it’s fun/cool uses!

We are meeting at Specs Howard on Wednesday, January 28th at 6:30 pm. Park in the main lot and come in the main front doors.  You will see signage to guide you to our specific room.

Don’t forget to participate in the first DOUBLE DOG Dare Ya Challenge for the year!

For January, the DDDYa Challenge is “United”.  So bring anything- a short animation, rendered frame, sketch on a napkin or iPad… anything you want.

We will issue DDDYa’s every meeting, to keep you on your toes!

PLEASE HELP

I am asking for your help. Please help spread the word on this first big event of 2015! Invite your friends, neighbors and anyone, of any age, who is interested in our topics, ranging from art, animation, visual effects, movie magic, augmented reality, game development, web design, film/TV, editing, motion graphics… where does it end!?

We are in a “Building Year!” Did you know SEMAFX has grown to over 185 followers? Yes, it’s true. And we have brought back our Premier membership, which is only $35 for the entire year. SEMAFX Premier Members receive “thousands of untold benefits!”  That includes freebies and discounted stuff, and exclusive raffles of high end software, training and other cool things from our many sponsors! So join today! You can join at meetings, or go here for a link to PayPal, if you’d like to pay online:

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=96K7AGJ2L87YY

About our Guest Speaker:

Jim O’Donnell is a Unity Developer specializing in app development for both Android and iOS mobile devices, Augmented Reality and Virtual Reality. Jim is a “guru” on technologies such as Oculus Rift, Dive VR, and Google Cardboard. After 17 years in production as a video editor, his interests led him to join the budding industry of mobile app development. While back in college, he became aware of the emergence of Augmented Reality, making it a primary focus for the remainder of his education. He received a BFA from the International Academy of Design & Technology and is currently Director of Emerging Technologies at Jackson Dawson Communications.